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Hard surface zbrush tutorial
Hard surface zbrush tutorial





And Texture map baking will be done using a combination of Marmoset toolbag and Substance Designer.Īs a conclusion, the Realistic texturing process will be done with Substance Painter. Which is UVLayout is a stand-alone application for the creation and editing of UV texture coordinates for 3D poly meshes and subdivision surfaces. The UV creation process will be done using Headus UV layout. Which is a free software that is mostly used for collecting reference images, ideas, and inspiration.Īfter you know what exactly you are going to make, you will start working on the Highpoly and Lowpoly mesh modeling in Blender. In addition to Detail Sculpting in Zbrush. Starting from Concept and ideas guidelines using Pureref.

hard surface zbrush tutorial

This Blender hard surface modeling course will teach you how to create a Steampunk gun game asset.







Hard surface zbrush tutorial